[UE4] Dark Souls III: Farron Keep Perimeter (skip to 95s)
More info: www.upsurgestudios.com
I was asked to do an interview by 80 Level about how I created a level from Dark Souls 3 inside of Unreal Engine 4.
Check out the article here: https://80.lv/articles/dark-souls-3-in-ue4-production-interview/
I talked in detail about my approach to; modularity, materials, lighting and capturing the feeling of the iconic series. I hope it is interesting and perhaps helpful to other artists.